1.
Moon J, Ke F, Sokolikj Z, Dahlstrom-Hakki I. Multimodal Data Fusion to Track Students’ Distress during Educational Gameplay. Learning Analytics [Internet]. 2022Dec.16 [cited 2024Sep.10];9(3):75-87. Available from: https://learning-analytics.info/index.php/JLA/article/view/7631